3D visualization Darius
3D-work specification:
| 3D-editor | 3d max |
| Renderer | Other |
| Time expended on work | — |
| Time expended on render | — |
| Polygons | 4 824 |
| Publication date |
Description:
Low-poly model character Darius from the game League of Legends. Did just for the experience. Sculpting - zBrush Retopology - 3d's MAX Texturing - 3d-Coat Render - Marmoset Toolbag Polygons: - with sword: 3 836 - without sword: 4,824
0
10
the character itself and the details I don’t like except for the strategy, but like the idea
сам персонаж и детали мне вообще не нравится разве что только для стратегии впустить, однако лайк за идею